Recent Anime

Digimon

Episodes and films[edit] See also: List of Digimon episodes and movies On March 6, 1999, the franchise was given an anime as the first of the Digimon movies aired in theaters in Japan. Originally, the Digimon Adventure movie was supposed to be a short film, but after the storyboard was finished, a request for Digimon becoming a children's television show was made. On March 7, 1999, they began airing a television sequel titled Digimon Adventure. Five more series would follow, most of them with their own tie-in movies, and the series was dubbed for release in western markets in the fall of the same year. The show spawned card games, with Hyper Colosseum in Japan and later Digi-Battle in America, and more video games. The animated series is easily the best-known segment of the Digimon universe and responsible for the majority of its popularity. "Digimon" are "Digital Monsters". According to the stories, they are inhabitants of the "DigiWorld", a manifestation of Earth's communication network. The stories tell of a group of mostly pre-teens, who accompany special Digimon born to defend their world (and ours) from various evil forces. To help them surmount the most difficult obstacles found within both realms, the Digimon have the ability to evolve (Digivolve)[3][4] In this process, the Digimon change appearance and become much stronger,[5] often changing in personality as well. The group of children who come in contact with the Digital World changes from series to series. As of 2011, there have been six series — Digimon Adventure, the follow-up sequel Digimon Adventure 02, Digimon Tamers, Digimon Frontier, Digimon Data Squad and Digimon Fusion. The first two series take place in the same fictional universe, but the third, fourth, fifth and sixth each occupy their own unique world. Each series is commonly based on the original storyline but things are added to make them unique. However, in Tamers, the Adventure universe is referred to as a commercial enterprise — a trading card game in Japan, plus a show-within-a-show in the English dub. It also features an appearance by a character from the Adventure universe. In addition, each series has spawned assorted feature films. Digimon still shows popularity, as new card series, video games, and movies are still being produced and released: new card series include Eternal Courage, Hybrid Warriors, Generations, and Operation X; the video game, Digimon Rumble Arena 2; and the previously unreleased movies Revenge of Diaboromon, Runaway Locomon, Battle of Adventurers, and Island of Lost Digimon. In Japan, Digital Monster X-Evolution, the eighth TV movie, was released on January 3, 2005, and on December 23, 2005 at Jump Festa 2006, the fifth series, Digimon Savers was announced for Japan to begin airing after a three-year hiatus of the show. A sixth television series, Digimon Xros Wars, began airing in 2010,[6] and was followed by a second season, which started on October 2, 2011 as a direct sequel to Digimon Xros Wars. In August 2014, it was announced that a new Digimon Series will start airing in 2015. Celebrating the 15 years of the first series, it will be set in the Digimon Adventure universe, following a 17-year-old Tai and his friends in an all new story.[7] Titled Digimon Adventure tri., the new project was confirmed to be a series of six films, which started release in November 2015. Digimon was produced by Toei Animation and Bandai of Japan. The series were broadcast in Japan by Fuji Television, except for Xros Wars, which instead aired on TV Asahi. The first four series were called Digimon: Digital Monsters in international markets, while Savers was released as Digimon Data Squad and Xros Wars has been released as Digimon Fusion. Digimon Adventure[edit] Main article: Digimon Adventure The first Digimon television series, which began airing on March 7, 1999 in Japan on Fuji TV and Kids Station and on August 14, 1999 in the United States on Fox Kids dubbed by Saban Entertainment for the North American English version. Its premise is a group of 7 kids who, while at summer camp, travel to the Digital World,[5] inhabited by creatures known as Digital Monsters, or Digimon, learning they are chosen to be "DigiDestined" ("Chosen Children" in the Japanese version) to save both the Digital and Real World from evil. Each Kid was given a Digivice which selected them to be transported to the DigiWorld and was destined to be paired up with a Digimon Partner, such as Tai being paired up with Agumon and Matt with Gabumon. The children are helped by a mysterious man/digimon named Gennai, who helps them via hologram. The Digivices help their Digimon allies to Digivolve into stronger creatures in times of peril. The Digimon usually reached higher forms when their human partners are placed in dangerous situations, such as fighting the evil forces of Devimon, Etemon and Myotismon in their Champion forms. Later, each character discovered a crest that each belonged to a person; Tai the Crest of Courage, Matt the Crest of Friendship, Sora the Crest of Love, Izzy the Crest of Knowledge, Mimi the Crest of Sincerity, Joe the Crest of Reliability, T.K. the Crest of Hope, and later Kari the Crest of Light which allowed their Digimon to digivolve into their Ultimate forms. The group consisted of seven original characters: Taichi "Tai" Kamiya, Yamato "Matt" Ishida, Sora Takenouchi, Koushiro "Izzy" Izumi, Mimi Tachikawa, Joe Kido, and Takeru "T.K." Takaishi. Later on in the series, an eighth character was introduced: Hikari "Kari" Kamiya (who is Taichi's younger sister).[5] Digimon Adventure 02[edit] Main article: Digimon Adventure 02 The second Digimon series is direct continuation of the first one, and began airing on April 2, 2000. Three years later, with most of the original DigiDestined now in high school at age fourteen, the Digital World was supposedly secure and peaceful. However, a new evil has appeared in the form of the Digimon Emperor (Digimon Kaiser) who as opposed to previous enemies is a human just like the DigiDestined. The Digimon Emperor has been enslaving Digimon with Dark Rings and Control Spires and has somehow made regular Digivolution impossible. However, five set Digi-Eggs with engraved emblems had been appointed to three new DigiDestined along with T.K. and Kari, two of the DigiDestined from the previous series. This new evolutionary process, dubbed Armor Digivolution helps the new DigiDestined to defeat evil lurking in the Digital World. Eventually, the DigiDestined defeat the Digimon Emperor, more commonly known as Ken Ichijouji on Earth, only with the great sacrifice of Ken's own Digimon, Wormmon. Just when things were thought to be settled, new Digimon enemies made from the deactivated Control Spires start to appear and cause trouble in the Digital World. To atone for his past mistakes, Ken joins the DigiDestined, being a DigiDestined himself, with his Partner Wormmon revived to fight against them. They soon save countries including France and Australia from control spires and defeat MaloMyotismon (BelialVamdemon), the digivolved form of Myotismon (Vamdemon) from the previous series. They stop the evil from destroying the two worlds, and at the end, every person on Earth gains their own Digimon partner. Digimon Tamers[edit] Main article: Digimon Tamers The third Digimon series, which began airing on April 1, 2001, is set largely in a "real world" where the Adventure and Adventure 02 series are television shows, and where Digimon game merchandise (based on actual items) become key to providing power boosts to real Digimon which appear in that world. The plot revolves around three Tamers, Takato Matsuki, Rika Nonaka, and Henry Wong. It began with Takato creating his own Digimon partner by sliding a mysterious blue card through his card reader, which then became a D-Power. Guilmon takes form from Takato's sketchings of a new Digimon. (Tamers’ only human connection to the Adventure series is Ryo Akiyama, a character featured in some of the Digimon video games and who made an appearance in some occasions of the Adventure story-line.) Some of the changes in this series include the way the Digimon digivolve with the introduction of Biomerge-Digivolution and the way their "Digivices" work. In this series, the Tamers can slide game cards through their "Digivices" and give their Digimon partners certain advantages, as in the card game. This act is called "Digi-Modify" (Card Slash in the Japanese version). The same process was often used to Digivolve the Digimon, but as usual, emotions play a big part in the digivolving process. Unlike the two seasons before it and most of the seasons that followed, Digimon Tamers takes a darker and more realistic approach to its story featuring Digimon who do not reincarnate after their deaths and more complex character development in the original Japanese, but the English dub is more lighthearted dialogue-wise, similar to previous series. Digimon Frontier[edit] Main article: Digimon Frontier The fourth Digimon series, which began airing on April 7, 2002, radically departs from the previous three by focusing on a new and very different kind of evolution, Spirit Evolution, in which the human characters use their D-Tectors (this series' Digivice) to transform themselves into special Digimon called Legendary Warriors, detracting from the customary formula of having digital partners. After receiving unusual phone messages from Ophanimon (one of the three ruling Digimon alongside Seraphimon and Cherubimon) Takuya Kanbara, Koji Minamoto, Junpei Shibayama, Zoe Orimoto, Tommy Himi, and Koichi Kimura[8] go to a subway station and take a train to the Digital World. Summoned by Ophanimon, the Digidestined realize that they must find the ten legendary spirits and stop the forces of Cherubimon from physically destroying the Digital World. After finding the ten spirits of the Legendary Warriors and defeating Mercurymon, Grumblemon, Ranamon, and Arbormon, they finally end up fighting Cherubimon hoping to foil his effort to dominate the Digital World. After the defeat of Cherubimon, the Digidestined find they must face an even greater challenge as they try to stop the Royal Knights—Dynasmon and Crusadermon—from destroying the Digital World and using the collected data to revive the original ruler of the Digital World: the tyrannical Lucemon. Ultimately the Digidestined fail in preventing Lucemon from reawakening but they do manage to prevent him from escaping into the Real World. In the final battle, all of the legendary spirits the digidestined have collected thus far merge and create Susanoomon. With this new form, the digidestined are able to effectively defeat Lucemon and save the Digital World. In general, Frontier has a much lighter tone than that of Tamers, yet remains darker than Adventure and Adventure 02. Digimon Savers/Data Squad[edit] Main article: Digimon Data Squad After a three-year hiatus, a fifth Digimon series began airing on April 2, 2006. Like Frontier, Savers has no connection with the previous installments, and also marks a new start for the Digimon franchise, with a drastic change in character designs and story-line, in order to reach a broader audience. The story focuses on the challenges faced by the members of D.A.T.S. ("Digital Accident Tactics Squad"), an organization created to conceal the existence of the Digital World and Digimon from the rest of mankind, and secretly solve any Digimon-related incidents occurring on Earth. Later the D.A.T.S. is dragged into a massive conflict between Earth and the Digital World, triggered by an ambitious human scientist named Akihiro Kurata,[9] determined to make use of the Digimon for his own personal gains. The English version was dubbed by Studiopolis and it premiered on the Jetix block on Toon Disney on October 1, 2007. Digivolution in Data Squad requires the human partner's DNA ("Digital Natural Ability" in the English version and "Digisoul" in the Japanese version) to activate, a strong empathy with their Digimon and a will to succeed. 'Digimon Savers' also introduces a new form of digivolving called Burst Mode which is essentially the level above Mega (previously the strongest form a digimon could take). Like previously in Tamers, this plot takes on a dark tone throughout the story and the anime was aimed, originally in Japan, at an older audience consisting of late teens and people in their early twenties from ages 16 to 21. Because of that, along with the designs, the anime being heavily edited and localized for western US audiences like past series, and the English dub being aimed mostly toward younger audiences of children aged 6 to 10 and having a lower TV-Y7-FV rating just like past dubs, Studiopolis dubbed the anime on Jetix with far more edits, changes, censorship, and cut footage. This included giving the Japanese characters full Americanized names and American surnames as well as applying far more Americanization (Marcus Damon as opposed to the Japanese Daimon Masaru), cultural streamlining and more edits to their version similar to the changes 4Kids often made (such as removal of Japanese text for the purpose of cultural streamlining). Despite all that, the setting of the country was still in Japan and the characters were Japanese in the dub. This series was the first to show any Japanese cultural concepts that were unfamiliar with American audiences (such as the manju), which were left unedited and used in the English dub. Also despite the heavy censorship and the English dub aimed at young children, some of the Digimon's attacks named after real weapons such as RizeGreymon's Trident Revolver are not edited and used in the English dub. Well Go USA released it on DVD instead of Disney. The North American English dub was televised on Jetix in the U.S. and on the Family Channel in Canada. Digimon Xros Wars/Fusion[edit] Main article: Digimon Fusion Three and a quarter years after the end of the fifth series, a new sixth series was confirmed by Bandai for the Digimon anime, its official name of the series revealed in the June issue of Shueisha's V Jump magazine being Digimon Xros Wars. It began airing in Japan on TV Asahi from July 6, 2010 onwards.[10][11] Reverting to the design style of the first four series as well as the plot taking on the younger, lighter tone present in series one, two and four throughout the story. The story follows a boy named Mikey Kudō (Taiki Kudo in Japan) who, along with his friends, ends up in the Digital World where they meet Shoutmon and his Digimon friends. Wielding a digivice known as a Fusion Loader (Xros Loader in Japan), Mikey is able to combine multiple Digimon onto one to enhance his power, Shoutmon being the usual core of the combination, using a technique known as 'DigiFuse' (Digi-Xros in Japan). Forming Team Fusion Fighters (Team Xros Heart in Japan), Mikey, Shoutmon and their friends travel through the Digital World to liberate it from the evil Bagra Army, led by Bagramon(Lord Bagra in English), and Midnight, a shady group led by AxeKnightmon with Nene as a figurehead before joining the Fusion Fighters. The Fusion Fighters also finds themselves at odds with Blue Flare, led by Christopher Aonuma (Kiriha Anouma in Japan). The second arc of Xros Wars was subtitled The Evil Death Generals and the Seven Kingdoms. It saw the main cast reshuffled with a new wardrobe while Angie (Akari in Japan) and Jeremy (Zenjiro in Japan) stay behind in the Human World; thus making Mikey, Christopher and Nene the lead protagonists as they set off to face the Seven Death Generals of the Bagra Army and AxeKnightmon's new pawn: Nene's brother Ewan (Yuu in Japan). A new evolution known as Super Digivolution was introduced at the end of the first arc. The English dub of the series began airing on Nickelodeon on September 7, 2013, which is produced by Saban Brands. On August 17, 2011, Shueisha's V-Jump magazine announced a sequel set one year later, a third arc of Xros Wars subtitled The Young Hunters Who Leapt Through Time, which aired from October 2, 2011 to March 25, 2012, following on from the previous arc. It focuses on a new protagonist, Tagiru Akashi and his partner Gumdramon who embark on a new journey with an older Mikey, Shoutmon, an older Ewan and the revived Damemon, along with other new comrades as they deal with a hidden dimension that lies between the Human World and the Digital World called DigiQuartz. The series finale reintroduces the heroes of the previous five seasons as they all come together and help the current heroes in the final battle due to the fact that the DigiQuartz is essentially a tear in Space and Time, allowing all of the Digimon universes to converge.[12]

Pokemon

The original Pokémon games were role-playing games (RPGs) with an element of strategy, and were created by Satoshi Tajiri for the Game Boy. These RPGs, and their sequels, remakes, and English language translations, are still considered the "main" Pokémon games, and the games which most fans of the series are referring to when they use the term "Pokémon games". All of the licensed Pokémon properties overseen by The Pokémon Company International are divided roughly by generation. These generations are roughly chronological divisions by release; every several years, when an official sequel in the main RPG series is released that features new Pokémon, characters, and gameplay concepts, that sequel is considered the start of a new generation of the franchise. The main games and their spin-offs, the anime, manga, and trading card game are all updated with the new Pokémon properties each time a new generation begins. The franchise began the sixth generation on October 12, 2013. A rival battle between a Bulbasaur and a Charmander in Pokémon Red and Blue[16] The Pokémon franchise started off in its first generation with its initial release of Pocket Monsters Aka and Midori ("Red" and "Green", respectively) for the Game Boy in Japan. When these games proved extremely popular, an enhanced Ao ("Blue") version was released sometime after, and the Ao version was reprogrammed as Pokémon Red and Blue for international release. The games launched in the United States on September 30, 1998. The original Aka and Midori versions were never released outside Japan.[17] Afterwards, a further enhanced version titled Pokémon Yellow: Special Pikachu Edition was released to partially take advantage of the color palette of the Game Boy Color, as well as to feature more elements from the popular Pokémon anime. This first generation of games introduced the original 151 species of Pokémon, in National Pokédex order, encompassing all Pokémon from Bulbasaur to Mew. It also introduced the basic game concepts of capturing, training, battling, and trading Pokémon with both computer and human players. These versions of the games take place within the fictional Kanto region, inspired by the real world Kantō region of Japan, though the name "Kanto" was not used until the second generation. The second generation of Pokémon began in 1999 with the release of Pokémon Gold and Silver for Game Boy Color. Like the previous generation, an enhanced version titled Pokémon Crystal was later released. The second generation introduced 100 new species of Pokémon, starting with Chikorita and ending with Celebi. It totaled 251 Pokémon to collect, train, and battle, set in Johto, inspired by Japan's Kansai region. The Pokémon mini is a handheld game console released in November 2001 in North America, December 2001 in Japan, and 2002 in Europe. Pokémon entered its third generation with the 2002 release of Pokémon Ruby and Sapphire for Game Boy Advance and continued with the Game Boy Advance remakes of Pokémon Red and Blue, Pokémon FireRed and LeafGreen, and an enhanced version of Pokémon Ruby and Sapphire titled Pokémon Emerald. The third generation introduced 135 new Pokémon, starting with Treecko and ending with Deoxys, for a total of 386 species. It is set in Hoenn, inspired by Japan's Kyushu region. However, this generation also garnered some criticism for leaving out several gameplay features, including the day-and-night system introduced in the previous generation. It was also the first installment that encouraged the player to collect merely a selected assortment of the total number of Pokémon rather than every existing species. By contrast, 202 out of 386 species are catchable in the Ruby and Sapphire versions. In 2006, Japan began the fourth generation of the franchise with the release of Pokémon Diamond and Pearl for Nintendo DS. The fourth generation introduced another 107 new species of Pokémon, starting with Turtwig and ending with Arceus, bringing the total of Pokémon species to 493.[18] The Nintendo DS "touch screen" allows new features to the game such as cooking poffins with the stylus and using the "Pokétch". New gameplay concepts include a restructured move-classification system, online multiplayer trading and battling via Nintendo Wi-Fi Connection, the return and expansion of the second generation's day-and-night system, the expansion of the third generation's Pokémon Contests into "Super Contests", and the new region of Sinnoh. This region was inspired by Japan's Hokkaido region and part of Russia's Sakhalin, and has an underground component for multiplayer gameplay in addition to the main overworld. Pokémon Platinum, the enhanced version of Diamond and Pearl—much like Pokémon Yellow, Crystal, and Emerald—was released in September 2008 in Japan, March 2009 in North America, and May 2009 in Australia and Europe. Spin-off titles in the fourth generation include the Pokémon Stadium follow-up Pokémon Battle Revolution for Wii, which has Wi-Fi connectivity as well.[19] Nintendo announced in May 2009 that enhanced remakes of Pokémon Gold and Silver, entitled Pokémon HeartGold and SoulSilver, would be released for the Nintendo DS system. HeartGold and SoulSilver are set in the Johto region and were released in September 2009 in Japan.[20] The fifth generation of Pokémon began on September 18, 2010, with the release of Pokémon Black and White in Japan for Nintendo DS.[21] The games were originally announced by the Pokémon Company on January 29, 2010, with a tentative release later that year.[22][23] The final release date of September 18 was announced on June 27, 2010.[24] This version is set in the Unova region (イッシュ地方 Isshu-chihō?, Isshu region), inspired by New York City, and utilizes the Nintendo DS's 3-D rendering capabilities to a greater extent than Platinum, HeartGold, and SoulSilver, as shown in game footage of the player walking through the Castelia City (ヒウンシティ Hiun Shiti?) metropolis. A total of 156 new Pokémon were introduced, starting with Victini and ending with Genesect, bringing the franchise's total to 649.[25] It also deployed new game mechanics such as the C Gear (Cギア C Gia?) wireless interactivity features[26] and the ability to upload game data to the Internet and to the player's own computer.[27] Pokémon Black and White was released in Europe on March 4, 2011, in North America on March 6, 2011, and in Australia on March 10, 2011. On June 23, 2012, Nintendo released Pokémon Black 2 and Pokémon White 2 in Japan for Nintendo DS, with early October releases in North America and Europe. Black 2 and White 2 are sequels to Black and White, with several events in the second games referencing events in the first; they also allow players to link their previous Black or White with their Black 2 or White 2, introducing several events based on how they played their previous game. Officially announced on January 8, 2013, and released simultaneously worldwide on October 12, 2013, Pokémon X and Y for the Nintendo 3DS are part of the sixth generation of games.[28] Introducing the France-inspired Kalos region, these are the first Pokémon games rendered in 3D, and the first released worldwide together.[29] On May 7, 2014, Nintendo announced remakes of the third generation games Pokémon Ruby and Sapphire titled Pokémon Omega Ruby and Alpha Sapphire which were released in Japan, North America, Australia, and South Korea on November 21, 2014, and in Europe on November 28, 2014. Officially announced on February 26, 2016, Pokémon Sun and Moon for the Nintendo 3DS are part of the seventh generation of games, and the celebrations for the 20th anniversary of the franchise. Both games will be available worldwide during the holiday season in nine different languages; Japanese, English, French, Italian, German, Spanish, Korean and Chinese (Traditional and Simplified).[30] Game mechanics

Dragon Ball

The series begins with a monkey-tailed boy named Goku befriending a teenage girl named Bulma, whom he accompanies to find the seven Dragon Balls (ドラゴンボール Doragon Bōru?), which summon the dragon Shenlong to grant the user one wish. The journey leads them to the desert bandit Yamcha, who later becomes an ally; Chi-Chi, whom Goku unknowingly agrees to marry; and Pilaf, an impish man who seeks the Dragon Balls to fulfill his desire to rule the world. Goku then undergoes rigorous training regimes under the martial arts master Kame-Sen'nin in order to fight in the Tenkaichi Budōkai (天下一武道会?, "Strongest Under the Heavens Martial Arts Tournament"). A monk named Kuririn becomes his training partner and rival, but they soon become best friends. After the tournament, Goku searches for the Dragon Ball his grandfather left him and almost single-handedly defeats the Red Ribbon Army and their hired assassin Taopaipai. Thereafter Goku reunites with his friends to defeat the fortuneteller Baba Uranai's fighters and have her locate the last Dragon Ball to revive a friend killed by Taopaipai. At the Tenkaichi Budōkai three years later Goku and his allies oppose Kame-Sen'nin's rival and Taopaipai's brother, Tsuru-Sen'nin, and his students Tenshinhan and Chaozu. Kuririn is killed after the tournament and Goku tracks down and is defeated by his killer, Piccolo Daimao. The samurai Yajirobe takes Goku to the hermit Karin, where he receives healing and a power boost. Meanwhile, Piccolo fights Kame-Sen'nin and Chaozu, leading to both their deaths, and uses the Dragon Balls to regain his youth before destroying Shenlong. Goku then kills Piccolo Daimao, who, just before dying, spawns his son/reincarnation Piccolo. Karin then directs Goku to Kami-sama, the original creator of the Dragon Balls, to restore Shenlong and revive his slain friends. Goku trains under Kami for the next three years, once again reuniting with his friends at the Tenkaichi Budōkai, where he narrowly wins against Piccolo before leaving with Chi-Chi to keep his promise to marry her. Five years later, Goku is a young adult and father to his son Gohan, when Raditz arrives on Earth, identifies Goku as his younger brother 'Kakarrot' and reveals to him that they are members of a nearly extinct extraterrestrial race called the Saiyans (サイヤ人 Saiya-jin?), who sent Goku to conquer Earth for them, until he suffered a severe head injury and lost all memory of his mission. Goku refuses to continue the mission, sides with Piccolo, and sacrifices his life to defeat Raditz. In the afterlife Goku trains under the North Kaiō until he is revived by the Dragon Balls to save the Earth from the invading Nappa and Vegeta. In the battle Yamcha, Chaozu, Tenshinhan, and Piccolo are killed, and the Dragon Balls cease to exist. Kuririn and the galactic tyrant Freeza learn of another set of Dragon Balls on planet Namek (ナメック星 Namekku-sei?), whereupon Bulma, Gohan, and Kuririn search for them to revive their friends and subsequently the Earth's Dragon Balls, leading to several battles with Freeza's minions and Vegeta, the latter standing alongside the heroes to fight the Ginyu Force, a team of mercenaries. The long battle with Freeza himself comes to a close when Goku transforms into a Super Saiyan (超サイヤ人 Sūpā Saiya-jin?) of legends and defeats him. A group of Androids (人造人間 Jinzōningen?, "Artificial Humans") created by a member of the former Red Ribbon Army, Doctor Gero, appear three years later, seeking revenge against Goku. During this time, an evil life form called Cell also emerges and, after absorbing two of the Androids to achieve his "perfect form," holds his own fighting tournament to challenge the protagonists. After Goku sacrifices his own life to no avail, Gohan avenges his father by defeating Cell. Seven years later, Goku, briefly revived for one day, and his allies are drawn into a fight against Majin Boo. After numerous battles, including destruction and re-creation of the Earth, Goku destroys Boo with a Genki-Dama (a sphere of pure energy drawn from all intelligent beings on Earth) and wishes for him to be reincarnated as a "good person." Ten years later, at another Tenkaichi Budōkai, Goku meets Boo's human reincarnation, Oob. Leaving their match unfinished, Goku departs with Oob to train him to be Earth's new guardian.

shaman king

The plot of Shaman King revolves around Yoh Asakura, a shaman, a medium between the worlds of the living and the dead. Yoh seeks to become the Shaman King, the one who is able to contact the Great Spirit, and will gain the ability to reshape the world in any way they wish, and for this purpose he must to win the Shaman Fight, a battle held once every 500 years between competing shamans. Anna Kyoyama, Yoh's fiancée, soon enters the scene and prescribes a brutal training regimen to prepare him for the tournament. Thus begins the plot that will lead Yoh on a journey that will lead him to befriend Ryu, Tao Ren, Horohoro, Faust VIII, Lyserg Diethel, and Joco McDonnell (known as Chocolove McDonnell). During the Shaman Fight, Yoh encounters Hao Asakura, a strong shaman who wishes to eradicate humans and create a world for shamans. At the end of the shaman battles, the remaining teams consist of Yoh and his friends, the X-Laws and Hao's team. The remaining teams choose to forfeit the tournament, crowning Hao with the title of Shaman King. As Hao is led away, Yoh and his allies decide to attack Hao while he is merging with the Great Spirit, which is in a coma. To conquer Hao, Yoh and his friends must defeat The Patch Tribe members who are obligated to serve under the new Shaman King. After Yoh and his friends overcome the ten Patch Tribe members, Hao is awakened as the new Shaman King. He defeats Yoh and all his friends and absorbs their souls. Inside the Great Spirit, Yoh, Ren, Horohoro, Lyserg, and Chocolove battle against Hao using the five legendary spirits: the Spirit of Earth, the Spirit of Thunder, the Spirit of Rain, the Spirit of Fire, and the Spirit of Wind. When former associates of Yoh and his friends begin appearing in the Great Spirit, it is revealed that the Great Spirit granted Hao's wish for someone to bring back his mother's spirit. With Anna's help, Hao's mother is brought to the Great Spirit. Hao's mother tells him that, in order to be saved, he must forgive the humans for murdering her. Hao decides to postpone his plan to eradicate humans and to observe how Yoh and his friends will change the world. Seven years later, Hana Asakura waits at a station for the five legendary warriors and his parents, Yoh and Anna.

code geass

The story is set in an alternative timeline where the world has become split into three superpowers: the Holy Britannian Empire (the Americas; also called Britannia), the Chinese Federation (Asia), and the European Union (Europe and Africa; previously known as the Euro-Universe). The story takes place after the Holy Britannian Empire's conquest on Japan on August 10, 2010 a.t.b., by means of Britannia's newest weapon, the "Autonomous Armored Knight", or Knightmare Frame. In turn, Britannia effectively strips Japan and its citizens of all rights and freedoms and renames the country Area 11 with its citizens referred to as Elevens. Lelouch vi Britannia is an exiled Britannian prince who was sent as a bargaining tool to Japan, along with his sister Nunnally vi Britannia, by his father, Emperor Charles zi Britannia, after his mother, Marianne vi Britannia, was killed. Nunnally witnessed the murder of her mother Marianne, which caused her to lose both her sight and ability to walk. This makes it difficult for Lelouch because he must take care of her while on the run in Japan during the war. After the war in the ruins of a Japanese city he then vows to his Japanese friend Suzaku Kururugi that he will one day obliterate Britannia. Seven years later, Lelouch, now a popular yet withdrawn student at Ashford Academy by the name of Lelouch Lamperouge gets caught up in a terrorist attack and finds a girl called C.C. (C2), who saves Lelouch's life from the Britannian Royal Guard, by making a contract with him that grants Lelouch a power known as Geass (ギアス giasu?). This power, also known as the "Power of Kings" (王の力 Ō no Chikara?), allows him to command anyone to do whatever he wants, whether bending their will to live, fight, or die on his behalf –though only once and only through direct eye contact. Lelouch decides to put his Geass to use and find the person who killed his mother, destroy the Britannian Empire, and to create a better world where Nunnally can live happily. In the process, Lelouch becomes Zero, a masked vigilante and the leader of the resistance movement known as The Black Knights, gaining popularity and support among the Japanese on his way towards the rebellion of Britannia. However, this does not come without a cost. Caught up in a conflict where he does not know the full extent of his powers, Lelouch will have to battle Suzaku, a resistance member named Kallen Stadtfeld, the strongest army in the world, his own half-siblings, and many others in a battle that will forever change the world.

hunter x hunter

Twelve years prior to the start of the story, Ging Freecss left his infant son, Gon Freecss, with, Gon's aunt, Mito, on Whale Island (くじら島 Kujira Shima?). Gon, who was told all his life that both his parents were dead, finds out from Ging's apprentice, Kite, that his father is still alive and has since become an accomplished Hunter.[2][3][4] Gon leaves his home to become a Hunter like his father by taking the Hunter Examination (ハンター試験 Hantā Shiken?), a series of brutal tests involving skill, survival, and teamwork.[2] During the exam, Gon meets and eventually befriends three of the other applicants: Kurapika, the last remaining member of the Kurta clan who wishes to become a Hunter in order to avenge his clan and recover their scarlet-glowing eyes, plucked from their corpses by a band of thieves known as the Phantom Troupe; Leorio, a prospective physician who, in order to pay for medical school, desires the financial benefits Hunters receive; and Killua Zoldyck, another twelve-year-old boy who has left his former life as a member of the world's most notorious assassin family.[3][4][5] Among many other examinees, Gon continuously encounters Hisoka, a mysterious and deadly transmuter who takes an interest in Gon. The final phase of the Hunter Exam sees Gon passing the exam in anticlimax and Killua failing after killing another applicant out of frustration. However, it is then revealed that one more secret task is required of the applicants for them to truly pass the Exam. The trio then travels to Killua's home estate in order to retrieve the boy from his overbearing family. After Killua returns to the group, Leorio and Kurapika depart in order to accomplish their own goals; the four promise to meet again in Yorknew City (ヨークシンシティ Yōkushin Shiti?) in September of that year. Gon and Killua decide to gain both combat experience and money at the Heavens Arena (天空闘技場 Tenkū Tōgijō?), a skyscraper where thousands of martial artists compete daily in fighting tournaments.[6] There they meet a kung fu master named Wing, who trains them in utilizing Nen, a Qi-like life energy utilized by Hunters to manifest parapsychological abilities—also considered to be the final requirement to pass the Hunter Exam. In the climax of the arc, Gon refaces Hisoka in the Heavens Arena in his final challenge of the Examination. The next story arc reunites the main characters for the world's largest auction in the sprawling metropolis of Yorknew City. Gon, Killua, and Leorio try different methods to make enough money to buy Greed Island, an extremely rare and expensive video game with Nen-like properties that may help Gon locate his father.[7] Meanwhile, Kurapika starts working as a bodyguard for a mafia member's daughter—a teenaged clairvoyant flesh collector who is interested in a pair of Kurta Clan eyeballs being auctioned off. While at the auction, Kurapika crosses paths with the Phantom Troupe, whom are in Yorknew City in order to steal all of the goods from the mafia's underground auction.[7] A gang war between the mafia and the Phantom Troupe rocks Yorknew City in the first week of September, eventually forcing the protagonists to all get involved and eventually cross paths. Kurapika struggles with his desires for revenge and his relationships, having to decide whether or not to sacrifice his friends as pawns in order to achieve his own vengeance. Hostages are taken and the climax of the arc results in an exchange between Kurapika and the leader of the Phantom Troupe, Chrollo Lucilfer. In the final days of the auction, Gon and Killua are hired by a multibillionaire to play Greed Island, a billion-dollar video game created by Ging Freecss that takes place somewhere in the real world. The game, created with Nen, rewards one by allowing them the choice of taking three magical items from the game into the real world. Inside Greed Island, the Phantom Troupe starts to play the game for mysterious reasons, a player's alliance becomes dangerously close to completing the game, and an unknown serial bomber has been murdering players in order to clear the game first. Gon and Killua, outclassed by the difficulty of the challenges in the game, are soon joined and trained by an experienced teacher of Nen and kung fu master: Biscuit Krueger. With her help, Gon and Killua begin to take on the challenges of Greed Island in an attempt to get closer to Gon's father, with Killua taking a short leave from Greed Island to attend the Hunter exam once more and finally earn his license. In the climax of the arc, Gon faces the serial bomber one-on-one and eventually wins Greed Island. Using two of his rewarded cards, Gon and Killua travel to the location of a player whom they believe to be Ging. However, it ends up bringing them to Kite instead. Alongside Kite, Gon and Killua briefly work as biological researchers. As they investigate a giant insect limb found on the country's shores, the group discover it came from a man-sized Chimera Ant queen, an insect that devours other creatures and then gives birth to progeny that inherit the characteristics of the different species it has eaten. The queen washes up onto an island nation called the Neo-Green Life (N.G.L.) Autonomous Region, inhabited by a neo-luddite culture. She quickly develops a taste for humans and builds a colony in order to conceive both an army of offspring and an immensely powerful Chimera Ant King named Meruem. The Chimera Ants proceed to wipe most of the population out before Gon, Killua, and Kite arrive. The queen dies during labor, and the king and his Royal Guards flee N.G.L., secretly overthrowing the government of the nearby Republic of East Gorteau (東ゴルトー共和国?) soon thereafter. Meanwhile, having left N.G.L. for two months following an attack by the Chimera Ant Royal Guard Neferpitou, Gon learns that Kite is being manipulated by the ant and becomes enraged. Under the guise of the former king of the Republic, Meruem initiates the process of forcibly awakening Nen in the civilians of East Gorteau in order to select soldiers to join his own personal army to conquer the world, and convert the remaining inhabitants to foodstock. The Hunter Association mobilizes quickly to stop the oncoming genocide by sending in an extermination team of Hunters. Looking for a way to restore Kite to his normal state, Gon and Killua join the extermination team in order to find Neferpitou. Meanwhile, Meruem becomes obsessed with defeating Komugi, a young blind girl, at the board game Gungi, at which she is an undefeated world champion. The King continually plays against her without success, and begins to grudgingly respect her as unprecedented skilled. The confrontation between the Hunters and the Ants reaches its peak during a battle between Meruem and Netero, the chairman of the Hunters Association, and a second meeting between Neferpitou and Gon. Netero perishes during the fight, but his death triggers the detonation of a nuclear weapon in his body that nearly kills the King. Neferpitou reveals to Gon that Kite has been dead since his initial confrontation with Neferpitou, who reanimated his corpse. Gon kills Neferpitou, but is critically injured. After the battle with Netero, the Chimera Ant King has amnesia due to the impact of the explosion. Royal guards Shaiapouf and Menthuthuyoupi attempt to assassinate Komugi before the King can encounter her to prevent him from remembering her, as they believe the King's growing respect for humanity impedes his destiny to conquer the entire world. However, Meruem remembers her before the Royal Guards can kill her. With all three Ants dying from radiation poisoning from Netero's bomb, the King decides the spend his last moments playing a final set of games against Komugi. After the Chimera Ant incident has been resolved, the Hunter Association's top echelons, the Zodiacs, immediately begin the process of choosing Netero's replacement as Chairman, while the other Hunters try to have a new chairman elected by a voting system proposed by Gon's father Ging, Killua returns home to ask for his younger sister Alluka to help Gon, who is hospitalized in critical condition after his battle with Neferpitou. However, his family is unwilling to risk losing Alluka or having her dangerous powers used against them, but after evading his older brother Illumi's attempts to intercept him, Killua manages to bring Alluka to Gon's side and have him fully recovered, before sealing her powers completely to ensure she can have a normal life. After having a brief reunion with his father, Gon meets Kite once more and becomes relieved that beside still living as an ant, he returned to his former self. With the burden of his guilt gone, Gon returns to the Hunter Association where he questions Ging about his goals and discovers the true nature of his father's quest. Some time later, Netero's son, Beyond, assembles an expedition to the Dark Continent (暗黒大陸 Ankoku Tairiku?), the forbidden, vast area outside of the known world, sponsored by the Kingdom of Kakin. Fearing that the expedition may bring disaster to the world, just like it occurred in previous attempts, the world's five greatest powers accept that Kakin join their ranks in exchange for full authority over its findings. To accompany Beyond and prevent him from doing something unexpected, the Zodiacs decide to watch over him, inviting Kurapika and Leorio to join them, replacing Ging and the former Vice-Chairman Pariston, who assembled their own team by Beyond's request. Kurapika doesn't show any interest in joining Zodiacs at first but shortly after he is convinced by Mizaistom, one of the Zodiacs, and joins. Setting[edit] Hunters (ハンター Hantā?) are licensed, elite members of humanity who are capable of tracking down secret treasures, rare beasts, or even other individuals.[5] To obtain a license one must pass the rigorous annual Hunter Examination run by the Hunter Association, which has a success rate of less than one in a hundred-thousand.[8] A Hunter may be awarded up to three stars; a single star for making "remarkable achievements in a particular field"; they may then be upgraded to two stars for "holding an official position" and mentoring another Hunter up to single star level; and finally upgraded to three stars for "remarkable achievements in multiple fields."[9] Nen (念) is the ability to control one's own life energy or aura, which is constantly emitted from them whether they know it or not. There are four basic Nen techniques; Ten (纏) maintains the aura in the body, strengthening it for defense, Zetsu (絕) shuts the aura flow off, useful for concealing one's presence and relieving fatigue, Ren (練) enables a user to produce more Nen, and Hatsu (發) is a person's specific use of Nen.[10] Nen users are classified into six types based on their Hatsu abilities; Enhancers (強化系 Kyōkakei) strengthen and reinforce their natural physical abilities, Emitters (放出系 Hōshutsukei) project aura out of their bodies, Manipulators (操作系 Sōsakei) control objects or living things, Transmuters (変化系 Henkakei) change the type or properties of their aura, Conjurers (具現化系 Gugenkakei) create objects out of their aura, and Specialists (特質系 Tokushitsukei) have unique abilities that do not fall into the previous categories.[11] A Nen user can enter into a Contract (制約 Seiyaku) whereby pledging to follow certain Limitations (誓約 Seiyaku), their abilities are strengthened in relation to how strict they are. An example of this is Kurapika who, in order to have an unbreakable chain that will hold members of the Phantom Troupe no matter what, offered his life should he use it on anyone other than its members.[12] Production[edit]

the real self

Zangetsu's most distinguishing features are his maniacal laughter and psychotic grins. He is brutal, arrogant, disrespectful, and sadistic. Zangetsu's reason for existence is to take over Ichigo's power and body and use it to kill everything and anything he sees, as opposed to Ichigo's desire to protect. Though he taunts Ichigo as being a weak and unsuitable counterpart of himself,[9] he relishes the idea of Ichigo growing stronger as he also grows stronger as a result.[10] Unlike Ichigo, he battles like a berserker, ignoring injuries and overpowering his enemies with brute strength and force.[11][12] He protects Ichigo's body when he is about to die because if Ichigo dies, he will as well.[13][14] He seems to respect the manifestation of Ichigo's Quincy powers to a certain extent.[15][16] Due to his status as a Zanpakutō spirit, Zangetsu doesn't get much opportunity to fight and gets really excited on the rare occasions he does get to fight.[17][18][19] Zangetsu has declared Ichigo is the "king" of the inner world, and he is the "horse". Zangetsu wishes to "take the crown" from Ichigo so he can have control over his body and become the dominant personality because he refuses to put up with Ichigo's softness of trying to defeat his enemies with reason and logic, which would eventually result on both him and Ichigo getting killed.[10] After his loss, he states he is willing to allow Ichigo to keep the crown for now, but once Ichigo "screws up again", he will make his move once more.[20] Zangetsu made good on this promise when Ichigo was nearly killed against Ulquiorra Cifer, at which point, he took control of Ichigo's body once again.[21] When he is merged with Ichigo's Quincy powers, much of the manifestation's personality seems to be in effect, making the merged spirit much calmer, though he is prone to occasional outbursts similar to Zangetsu. He states he wishes to protect Ichigo, contrary to his frequent earlier statements of wanting Ichigo's body and power for himself.[22]

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