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The original Pokémon games were role-playing games (RPGs) with an element of strategy, and were created by Satoshi Tajiri for the Game Boy. These RPGs, and their sequels, remakes, and English language translations, are still considered the "main" Pokémon games, and the games which most fans of the series are referring to when they use the term "Pokémon games". All of the licensed Pokémon properties overseen by The Pokémon Company International are divided roughly by generation. These generations are roughly chronological divisions by release; every several years, when an official sequel in the main RPG series is released that features new Pokémon, characters, and gameplay concepts, that sequel is considered the start of a new generation of the franchise. The main games and their spin-offs, the anime, manga, and trading card game are all updated with the new Pokémon properties each time a new generation begins. The franchise began the sixth generation on October 12, 2013. A rival battle between a Bulbasaur and a Charmander in Pokémon Red and Blue[16] The Pokémon franchise started off in its first generation with its initial release of Pocket Monsters Aka and Midori ("Red" and "Green", respectively) for the Game Boy in Japan. When these games proved extremely popular, an enhanced Ao ("Blue") version was released sometime after, and the Ao version was reprogrammed as Pokémon Red and Blue for international release. The games launched in the United States on September 30, 1998. The original Aka and Midori versions were never released outside Japan.[17] Afterwards, a further enhanced version titled Pokémon Yellow: Special Pikachu Edition was released to partially take advantage of the color palette of the Game Boy Color, as well as to feature more elements from the popular Pokémon anime. This first generation of games introduced the original 151 species of Pokémon, in National Pokédex order, encompassing all Pokémon from Bulbasaur to Mew. It also introduced the basic game concepts of capturing, training, battling, and trading Pokémon with both computer and human players. These versions of the games take place within the fictional Kanto region, inspired by the real world Kantō region of Japan, though the name "Kanto" was not used until the second generation. The second generation of Pokémon began in 1999 with the release of Pokémon Gold and Silver for Game Boy Color. Like the previous generation, an enhanced version titled Pokémon Crystal was later released. The second generation introduced 100 new species of Pokémon, starting with Chikorita and ending with Celebi. It totaled 251 Pokémon to collect, train, and battle, set in Johto, inspired by Japan's Kansai region. The Pokémon mini is a handheld game console released in November 2001 in North America, December 2001 in Japan, and 2002 in Europe. Pokémon entered its third generation with the 2002 release of Pokémon Ruby and Sapphire for Game Boy Advance and continued with the Game Boy Advance remakes of Pokémon Red and Blue, Pokémon FireRed and LeafGreen, and an enhanced version of Pokémon Ruby and Sapphire titled Pokémon Emerald. The third generation introduced 135 new Pokémon, starting with Treecko and ending with Deoxys, for a total of 386 species. It is set in Hoenn, inspired by Japan's Kyushu region. However, this generation also garnered some criticism for leaving out several gameplay features, including the day-and-night system introduced in the previous generation. It was also the first installment that encouraged the player to collect merely a selected assortment of the total number of Pokémon rather than every existing species. By contrast, 202 out of 386 species are catchable in the Ruby and Sapphire versions. In 2006, Japan began the fourth generation of the franchise with the release of Pokémon Diamond and Pearl for Nintendo DS. The fourth generation introduced another 107 new species of Pokémon, starting with Turtwig and ending with Arceus, bringing the total of Pokémon species to 493.[18] The Nintendo DS "touch screen" allows new features to the game such as cooking poffins with the stylus and using the "Pokétch". New gameplay concepts include a restructured move-classification system, online multiplayer trading and battling via Nintendo Wi-Fi Connection, the return and expansion of the second generation's day-and-night system, the expansion of the third generation's Pokémon Contests into "Super Contests", and the new region of Sinnoh. This region was inspired by Japan's Hokkaido region and part of Russia's Sakhalin, and has an underground component for multiplayer gameplay in addition to the main overworld. Pokémon Platinum, the enhanced version of Diamond and Pearl—much like Pokémon Yellow, Crystal, and Emerald—was released in September 2008 in Japan, March 2009 in North America, and May 2009 in Australia and Europe. Spin-off titles in the fourth generation include the Pokémon Stadium follow-up Pokémon Battle Revolution for Wii, which has Wi-Fi connectivity as well.[19] Nintendo announced in May 2009 that enhanced remakes of Pokémon Gold and Silver, entitled Pokémon HeartGold and SoulSilver, would be released for the Nintendo DS system. HeartGold and SoulSilver are set in the Johto region and were released in September 2009 in Japan.[20] The fifth generation of Pokémon began on September 18, 2010, with the release of Pokémon Black and White in Japan for Nintendo DS.[21] The games were originally announced by the Pokémon Company on January 29, 2010, with a tentative release later that year.[22][23] The final release date of September 18 was announced on June 27, 2010.[24] This version is set in the Unova region (イッシュ地方 Isshu-chihō?, Isshu region), inspired by New York City, and utilizes the Nintendo DS's 3-D rendering capabilities to a greater extent than Platinum, HeartGold, and SoulSilver, as shown in game footage of the player walking through the Castelia City (ヒウンシティ Hiun Shiti?) metropolis. A total of 156 new Pokémon were introduced, starting with Victini and ending with Genesect, bringing the franchise's total to 649.[25] It also deployed new game mechanics such as the C Gear (Cギア C Gia?) wireless interactivity features[26] and the ability to upload game data to the Internet and to the player's own computer.[27] Pokémon Black and White was released in Europe on March 4, 2011, in North America on March 6, 2011, and in Australia on March 10, 2011. On June 23, 2012, Nintendo released Pokémon Black 2 and Pokémon White 2 in Japan for Nintendo DS, with early October releases in North America and Europe. Black 2 and White 2 are sequels to Black and White, with several events in the second games referencing events in the first; they also allow players to link their previous Black or White with their Black 2 or White 2, introducing several events based on how they played their previous game. Officially announced on January 8, 2013, and released simultaneously worldwide on October 12, 2013, Pokémon X and Y for the Nintendo 3DS are part of the sixth generation of games.[28] Introducing the France-inspired Kalos region, these are the first Pokémon games rendered in 3D, and the first released worldwide together.[29] On May 7, 2014, Nintendo announced remakes of the third generation games Pokémon Ruby and Sapphire titled Pokémon Omega Ruby and Alpha Sapphire which were released in Japan, North America, Australia, and South Korea on November 21, 2014, and in Europe on November 28, 2014. Officially announced on February 26, 2016, Pokémon Sun and Moon for the Nintendo 3DS are part of the seventh generation of games, and the celebrations for the 20th anniversary of the franchise. Both games will be available worldwide during the holiday season in nine different languages; Japanese, English, French, Italian, German, Spanish, Korean and Chinese (Traditional and Simplified).[30] Game mechanics
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